Devlog #2
Welcome to the Devlog!
Hey there, amazing community! Welcome back to another exciting devlog where we dive into the latest updates, features, and behind-the-scenes happenings in the world of Project Knockback.
We’ve got some thrilling news to share, including new enemies, weapons, visual enhancements, and more. Your feedback and support continue to shape the game, and we can’t wait to show you what we’ve been working on. So, let’s jump right in!
What's New
New Enemy: Funky Fencers
Get ready to face off against the Funky Fencers! These quirky foes wield oversized foam fingers that pack a punch when they poke you. They add a hilarious yet challenging twist to your battles. Use their foam finger to launch your enemies! Can you out-fence the Funky Fencers?
New Weapon: The Blunderbuss
Say hello to the Blunderbuss, our newest weapon! This beast uses dead and detached enemy parts to wreak havoc on their friends. We initially created a 'body part bow', but decided the Blunderbuss fit the theme better and would be more fun. Watch as chaos ensues when you fire off body parts at your enemies!
New Environmental Hazard: Moving Saw
Introducing the moving saw hazard! This deadly new obstacle will shred you or your enemies to bits if you’re not careful. Keep an eye out for these menacing saws and avoid getting knocked into them. More environmental hazards are coming soon, so stay tuned!
Visual Enhancements
As you can see in the gifs above, we’ve made several visual improvements to make the game even more immersive:
- Running dust particles add dynamic movement to your dashes and sprints.
- Background and lighting changes bring a more vibrant and lively feel to the game world.
- Player and enemy outlines ensure you can always keep track of the action.
- Particle trails when throwing enemies add a satisfying visual flair to each toss.
What's Next?
We’re thrilled to announce that we’ll be publishing another build in the next few weeks. This build will feature the new content and enhancements we've shared, along with some additional surprises. Your feedback is crucial, so please dive in and let us know what you think!
In addition, we’re launching our social media pages at the end of next week. Follow us to stay up-to-date with the latest news, sneak peeks, and more. We’re excited to connect with you across various platforms and keep the conversation going!
Your enthusiasm and support mean the world to us. We’re beyond grateful to have such an incredible community, and we’re committed to making Project Knockback the best it can be. Keep that feedback coming, and let’s shape the future of the game together!
Ready to join the chaos?
Head over to our Discord community and become part of the action!
We'll be actively engaging with players, sharing exciting updates, and listening closely to your feedback as we shape the future of Project Knockback together.
Visit our site to stay up to date on the latest news and updates!
Get Project Knockback
Project Knockback
Punch, kick, and throw your way through crazy physics-based combat in Project Knockback!
Status | In development |
Author | Takedown Games |
Genre | Fighting, Action |
Tags | boxing, Explosions, Fast-Paced, Funny, physical, Physics, ragdoll, Singleplayer, Voxel |
Languages | English |
More posts
- Major Release: Items, Enemies, Endless Mode!46 days ago
- Devlog #4: The Great RefactorJul 19, 2024
- Devlog #3Jun 24, 2024
- Welcome to the Devlog! #1May 17, 2024
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